Aug 18, 2005, 06:22 PM // 18:22 | #1 |
Pre-Searing Cadet
Join Date: Jul 2005
Location: Surrey, BC, Canada
Guild: First Recon
Profession: W/Mo
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Few Things would like to see?
A few things that my fellow guild mates and myself would like to see in the near future.
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Aug 18, 2005, 06:49 PM // 18:49 | #2 |
Frost Gate Guardian
Join Date: Jul 2005
Location: Colorado
Guild: The Adult Guild
Profession: R/Mo
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I would like to see in the party screen a ready button where your name would turn green if your ready and stay red if you are not ready.
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Aug 18, 2005, 07:05 PM // 19:05 | #3 |
Wilds Pathfinder
Join Date: Jun 2005
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1) Understandable
2) Why? 3) I suppose, but it is all based on supply and demand. The more people sell to the merchant, the lower the price. 4) It's fine. You can gain 41 health from a major vigor if you don't want to drop a lot of cash on a superior vigor. Another superior rune lowers your health by 75, but that doesn't make a superior vigor worthless. It makes the penalty from a superior rune only 25 health, which is huge considering you can save yourself 49 attribute points if you use a superior on a level 12 attribute then drop the points down to 9. That is enough attribute points to get another attribute to level 9, which is huge. |
Aug 18, 2005, 08:12 PM // 20:12 | #4 |
Ascalonian Squire
Join Date: Mar 2005
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1. level 50 cap.
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Aug 18, 2005, 08:39 PM // 20:39 | #5 | |
Wilds Pathfinder
Join Date: Jun 2005
Profession: Me/E
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Quote:
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Aug 18, 2005, 10:39 PM // 22:39 | #6 | |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
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Aug 18, 2005, 11:28 PM // 23:28 | #7 |
Moderator
Join Date: May 2005
Location: Australia
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screw level 50 cap! thats too small!!!
I want level 999,999,999,999,999,999 cap!!!! Bwahahahaha! Go go Level Grind!!!!!!!!!!!!!!!!!!!!111oneone!!11!!shift-oneshift-one!!! |
Aug 19, 2005, 12:30 AM // 00:30 | #8 |
Frost Gate Guardian
Join Date: Aug 2005
Location: A Place You Aren't
Guild: Suppressed Messengers [spam]
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1. new skill sets. EX: Warrior able to use maces or spears or something. and monks could like summon creatures out of no where kinda like necros but move expensive and more kick ass
2. also lvl 50 or something....most games r like 100 20 seems kinda abstract and low.... 3. i wood like to 15k armor actually be better.....becuz honestly whats the point of spending about 75k on armor that is the same as droknars it just looks different.....whats the friggin point... 4. a new class like a.....something 5. more skills to go along with the new skill sets 6. more character building depth...even tho its kinda hard to do that occasionally 7. the ability to have 1-word names! |
Aug 19, 2005, 01:17 AM // 01:17 | #9 | |
Banned
Join Date: May 2005
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I'd like to see people who use basic reasoning skills to discover this is entirely the wrong forum.
I guess we're both screwed. Quote:
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Aug 20, 2005, 04:29 AM // 04:29 | #10 | |
Pre-Searing Cadet
Join Date: Jul 2005
Location: Surrey, BC, Canada
Guild: First Recon
Profession: W/Mo
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Quote:
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Aug 20, 2005, 05:02 AM // 05:02 | #11 |
Krytan Explorer
Join Date: Jun 2005
Guild: Legends Of Teh Industry [XXX]
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Skill lvling maybe as in more attribute point quests and what not. not levels of players
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Aug 20, 2005, 05:07 AM // 05:07 | #12 | |
Wilds Pathfinder
Join Date: Apr 2005
Location: Anderson IN USA
Guild: Ecks Di [xD]
Profession: W/N
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Quote:
or for gods sake an ENERGY BAR along with the health, so people would not charge ahead when the monks are on empty. |
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Aug 20, 2005, 06:24 AM // 06:24 | #13 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Heh, they still would, only healer monks pay attention to that part of the screen
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